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EO4/Consumables

From Etrian Odyssey Wiki
< EO4

Each consumable sells for 40% of its shop price.

With exception to equipment that requires no materials, all purchaseable equipment comes in limited stock. The shop stockpiles the materials you sell to it, and every time you purchase or forge equipment, its material cost will be deducted from the stockpile. Depleting the shop's stock of required materials will make the associated equipment inaccessible until you sell more copies of the material to the shop.

Name Buy Description Materials
Ariadne Thread 100 Thread used to return to town. Necessary for venturing into labyrinths. None
Pole Stone 30 Takes the user to the stair, exit, or geomagnetic pole used last. None
Silver Whistle 60 A magical whistle that carries its player to a labyrinth's exit. None
Medica 20 An age-old traditional medicine. Heals a bit of HP None
Medica II 500 Extracted from shining moss. Heals a moderate amount of HP. Luminous Moss x1
Medica III 2,000 Medicine extracted from Aloe. Heals a great deal of HP. Aloe x1
Medica IV 8,000 Expensive medicine extracted from Ambrosia. Fully heals all HP. Ambrosia x1
Nectar 200 Life medicine boiled from a pungent flower. Revives with some HP. Small Flower x1
Nectar II 7,000 Expensive life medicine made from rare monster parts. Revives with full HP. Raptor Claw x1
Amrita 1000 Spiritual medicine made from boiled Crane Ginseng. Recovers a little TP. Crane Ginseng x3
Amrita II 8,000 Spiritual medicine made with Waterlily Leaves. Recovers a moderate amount of TP. Waterlily Leaf x3
Amrita III 20,000 Expensive spiritual medicine made from rare scales. Recovers a great deal of TP. Eerie Scales x3
Theriaca A 100 Curative made from boiled Osmunda Fronds. Unbinds an ally. Osmunda Frond x1
Theriaca B 90 Curative made from Forest Aloe. Recovers an ally's status. Forest Aloe x1
Hamao 2,000 Expensive medicine made from Scarlet Sages. Recovers a little HP and TP. Scarlet Sage x3
Hamao II 10,000 Expensive medicine made from Deathly Buds. Recovers moderate HP and TP. Deathly Bud x3
Madora 1,500 Pricey medicine made from preserved fruit. Heals a little HP of a line. Flame Fruit x2
Madora II 15,000 Pricey medicine made from rare mushrooms. Heals a moderate amount of HP for a line. Grub Mold x2
Metopon 1,000 Liquid nerve toxin that saps one's will. Nullifies all enemy buffs. Myciaria Fruit x1
Sealed Cap x1
Unihorn 500 Medicine boiled from a Valerian that nullifies debuffs for a line of allies. Valerian x1
Bravant 300 Candy made from coagulated monster tongues. Raises an ally's attack. Stunned Tongue x1
Stonard 150 Jelly made from congealed Moss Strawberries. Raises an ally's defense. Moss Strawberry x1
Fire Mist 150 Fog that diffuses fire attacks on both the party and enemies. Monks Cress x1
Ice Mist 150 Fog that diffuses ice attacks on both the party and enemies. Monks Cress x1
Volt Mist 150 Fog that diffuses volt attacks on both the party and enemies. Monks Cress x1
Cut Mist 300 Fog that diffuses cut attacks on both the party and enemies. Life Honey x1
Bash Mist 300 Fog that diffuses bash attacks on both the party and enemies. Life Honey x1
Stab Mist 300 Fog that diffuses stab attacks on both the party and enemies. Life Honey x1
Blaze Oil 75 Oil for giving weapons fire properties. Dragon's Blood x1
Freeze Oil 75 Oil for giving weapons ice properties. Dragon's Blood x1
Shock Oil 75 Oil for giving weapons volt properties. Dragon's Blood x1
Fire Jar 100 Open to unleash a ball of fire that splashes the enemies on either side of the target. Mint x1
Blast Jar 500 Open to unleash an explosion that consumes all enemies. Hyacinth Petal x1
Ice Jar 100 Open to launch a spear of ice that will pierce through both front and back lines. Mint x1
Frost Jar 500 Open to release a random storm of ice pillars at the enemy party. Hyacinth Petal x1
Volt Jar 100 Open to fire a bolt of lightning that strikes an entire line of enemies. Mint x1
Thunderbolt Jar 500 Open to send a lightning strike at a single enemy. Hyacinth Petal x1
Poison Gas 100 A toxic gas that poisons all enemies. Shea Fruit x1
Nerve Gas 200 An anaesthetic gas that paralyzes all enemies. Glove Grass x1
Blind Gas 150 A dark gas that blinds all enemies. Gritty Scales x2
Sleep Gas 300 A soporific gas that puts all enemies to sleep. White Apple x1
Curse Gas 800 A demonic gas that curses all enemies. Cursed Durian x1
Addle Gas 800 A mesmerizing gas that causes all enemies to panic. Evil Copal x1
Warding Bell 300 A bell whose sound drives beasts off. Reduces the enemy encounter rate. Emerald x1
Luring Bell 50 A bell whose ring is pleasing to beasts. Raises the enemy encounter rate. Mountain Claw x1
Guard Sole 150 Reduces damage taken from damage floors for a certain number of steps. Fennel x1
Simple Scope 100 Disposable, easy-to-use telescope. It reveals one FOE on the floor. Rabbit Ear x1
Formaldehyde 500 Provides all monster materials of a monster slain the turn it is used. Horrific Breath x1

References

VTE Etrian Odyssey IV: Legends of the Titan (CategoryGallery)
Publisher/Developer: Atlus • Console: Nintendo 3DS
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