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EON/Arcanist/Skills
From Etrian Odyssey Wiki
< EON
This page details full data for the Arcanist's skills in Etrian Odyssey Nexus.
Force skills (Lv. 1)
Circle Paradise 方陣護持 | |
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Force Boost For three turns, user's bind/ailment rate rises, and Circles will not be dismissed. While this is active, all Circles will remain set with their current duration, even if they were created by someone else.
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Level | 1 |
Bind/Ailment Infliction Rate Increase | 40% |
Releasal Spell 解魔の札 | |
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Force Break Removes all enemy buffs, and reverts their bind/ailment resistances to default. --
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Novice skills (Lv. 1)
Circle Boon 陣回復 | ||||
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Heal Skill While user's Circle is active, restores HP to party at the end of each turn. Harness the earth's energy through your Circle, creating a restorative aura.
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Level | 1 | 2 | 3 | 4 |
Healing Power | 15% | 20% | 25% | 40% |
Dismiss Heal 破陣:命脈活性 | ||||||||||
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Heal Skill (Dismissal) Dismisses the active Circle to restore some HP to the entire party. Return the Circle's power to the earth, healing your party's wounds.
Prerequisite skill(s):
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Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
TP Cost | 4 | 12 | 24 | |||||||
Healing Power | 80% | 84% | 88% | 92% | 135% | 140% | 145% | 150% | 155% | 220% |
Activation Speed | 200% |
Chain Circle 腕封の方陣 | ||||||||
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Support Skill (Circle) Sets a Circle that, for 3 turns, may bind arms of all enemies at end of each turn. If you already have a Circle set, this one will overwrite it. If you get KO'd, the Circle will disappear.
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Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 |
TP Cost | 8 | 12 | 18 | |||||
Arm Bind Infliction Rate | 20% | 21% | 22% | 26% | 27% | 28% | 29% | 35% |
Activation Speed | 10% |
Snare Circle 脚封の方陣 | ||||||||
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Support Skill (Circle) Sets a Circle that, for 3 turns, may bind legs of all enemies at end of each turn. If you already have a Circle set, this one will overwrite it. If you get KO'd, the Circle will disappear.
Prerequisite skill(s):
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Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 |
TP Cost | 8 | 12 | 18 | |||||
Leg Bind Infliction Rate | 20% | 21% | 22% | 26% | 27% | 28% | 29% | 35% |
Activation Speed | 10% |
Nerve Circle 麻痺の方陣 | ||||||||
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Support Skill (Circle) Sets a Circle that, for 3 turns, may paralyze all enemies at end of each turn. If you already have a Circle set, this one will overwrite it. If you get KO'd, the Circle will disappear.
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Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 |
TP Cost | 7 | 10 | 15 | |||||
Paralysis Infliction Rate | 25% | 26% | 27% | 31% | 32% | 33% | 34% | 40% |
Activation Speed | 10% |
Curse Circle 呪いの方陣 | ||||||||
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Support Skill (Circle) Sets a Circle that, for 3 turns, may curse all enemies at end of each turn. If you already have a Circle set, this one will overwrite it. If you get KO'd, the Circle will disappear.
Prerequisite skill(s):
| ||||||||
Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 |
TP Cost | 7 | 10 | 15 | |||||
Curse Infliction Rate | 35% | 36% | 38% | 43% | 44% | 46% | 47% | 55% |
Activation Speed | 10% |
Bracing Walk 回復歩行 | ||||
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Heal Skill Party recovers HP after walking a set number of steps. --
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Level | 1 | 2 | 3 | 4 |
Fixed HP Recovery | 2 | 3 | 5 | 10 |
Proficiency 方陣師の心得 | ||||||
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Heal Skill When effects of user's Circle wears off, restores TP. Activates regardless of whether the Circle wears off from turn passage or a dismissal skill.
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Level | 1 | 2 | 3 | 4 | 5 | 6 |
Fixed Base TP Recovery | 1 | 2 | 3 | 4 | 5 | 6 |
TP Recovery (% Of MAX TP) | 1% | 2% |
Chop 伐採 | |
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Gathering Skill Increases material yield from chopping in the labyrinth. -- | |
Veteran skills (Lv. 20)
Dismiss Revive 破陣:再起活性 | ||||||||||
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Heal Skill (Dismissal) Dismisses the active Circle for a chance to revive a line of allies. Return the Circle's power to the earth, allowing allies to regain consciousness.
Prerequisite skill(s):
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Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
TP Cost | 10 | 20 | 35 | |||||||
Revival Rate | 65% | 67% | 68% | 70% | 76% | 77% | 79% | 80% | 82% | 92% |
Revival HP | 1 | 10 | 20 | 30 | 70 | 80 | 90 | 100 | 110 | 200 |
Activation Speed | 200% |
Dismiss Blow 破陣:亜空絞破 | ||||||||||
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Attack Skill (Dismissal) Dismisses the active Circle for a ranged, untyped attack to 1 enemy. Converge your Circle around the enemy, constricting it.
Prerequisite skill(s):
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Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
TP Cost | 3 | 13 | 30 | |||||||
Damage | 250% | 260% | 270% | 280% | 350% | 360% | 370% | 380% | 390% | 500% |
Activation Speed | 200% | |||||||||
Accuracy | 150% |
Hood Circle 頭封の方陣 | ||||||||
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Support Skill (Circle) Sets a Circle that, for 3 turns, may bind head of all enemies at end of each turn. If you already have a Circle set, this one will overwrite it. If you get KO'd, the Circle will disappear.
Prerequisite skill(s):
| ||||||||
Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 |
TP Cost | 8 | 12 | 18 | |||||
Head Bind Infliction Rate | 20% | 21% | 22% | 26% | 27% | 28% | 29% | 35% |
Activation Speed | 10% |
Sleep Circle 催眠の方陣 | ||||||||
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Support Skill (Circle) Sets a Circle that, for 3 turns, may put all enemies to sleep at end of each turn. If you already have a Circle set, this one will overwrite it. If you get KO'd, the Circle will disappear.
Prerequisite skill(s):
| ||||||||
Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 |
TP Cost | 7 | 10 | 15 | |||||
Sleep Infliction Rate | 30% | 31% | 33% | 38% | 39% | 41% | 42% | 50% |
Activation Speed | 10% |
Charm Eye 魅了の邪眼 | ||||||
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Debuff Skill: ATK Lowers physical/elemental ATK of all enemies for three turns. Turn a baleful gaze upon enemies to weaken them.
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Level | 1 | 2 | 3 | 4 | 5 | 6 |
TP Cost | 7 | 12 | ||||
Enemy ATK Decrease | 8% | 9% | 10% | 11% | 12% | 15% |
Activation Speed | 40% | 60% | 80% | 100% | 120% | 200% |
Atrophic Eye 衰身の邪眼 | ||||||
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Debuff Skill: DEF Lowers physical/elemental DEF of all enemies for three turns. Turn a baleful gaze upon enemies to weaken them.
Prerequisite skill(s):
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Level | 1 | 2 | 3 | 4 | 5 | 6 |
TP Cost | 7 | 12 | ||||
Enemy DEF Decrease | 10% | 12% | 14% | 16% | 18% | 25% |
Activation Speed | 40% | 60% | 80% | 100% | 120% | 200% |
Status ATK Up 抑制攻撃ブースト | ||||||||
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Support Skill: Stats Increases bind/ailment success rate. Increases success rate of head/arm/leg bind, petrification, curse, sleep, panic, paralysis, poison, and blindness. | ||||||||
Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 |
Bind/Ailment Infliction Rate Increase | 4% | 5% | 6% | 9% | 10% | 11% | 12% | 15% |
Tame Ground 地脈操作 | ||||||
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Field Skill For a set number of steps, muddy floors and hazards are nulled. Greatly decreases damage taken from other field hazards as well. | ||||||
Level | 1 | 2 | 3 | 4 | 5 | 6 |
TP Cost | 5 | 10 | ||||
Duration (Steps) | 60 | 70 | 80 | 90 | 100 | 255 |
Warding Mist 退魔の霧 | ||||
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Support Skill Chance of nulling a bind, ailment, or stun on allies in user's line. Create a warding mist in your vicnity.
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Level | 1 | 2 | 3 | 4 |
Activation Rate | 4% | 5% | 6% | 10% |
Master skills (Lv. 40)
Dismiss Blast 破陣:亜空鳴動 | ||||||||||
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Attack Skill (Dismissal) Dismisses the active Circle for a ranged, untyped attack to all enemies. All enemies will be swallowed up in the spacial distortion created by the Circle.
Prerequisite skill(s):
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Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
TP Cost | 12 | 24 | 40 | |||||||
Damage | 160% | 167% | 174% | 181% | 231% | 241% | 251% | 261% | 271% | 360% |
Activation Speed | 200% |
Circle Mastery 方陣マスタリ | ||||||
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Support Skill: Mastery Strengthens the effect of Circle dismissals. High-level Circle skill to further amplify the effect.
Prerequisite skill(s):
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Level | 1 | 2 | 3 | 4 | 5 | 6 |
Skill Effect Multiplier | ×1.08 | ×1.11 | ×1.14 | ×1.17 | ×1.20 | ×1.30 |
Dismiss Revive Additional Revival HP | 10 | 15 | 20 | 25 | 30 | 50 |
Dismiss Revive Rate Increase | 2% | 3% | 4% | 5% | 6% | 8% |
Poison Circle 毒の方陣 | ||||||||
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Support Skill (Circle) Sets a Circle that, for 3 turns, may poison all enemies at end of each turn. If you already have a Circle set, this one will overwrite it. If you get KO'd, the Circle will disappear.
Prerequisite skill(s):
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Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 |
TP Cost | 10 | 15 | 21 | |||||
Poison Infliction Rate | 30% | 31% | 32% | 36% | 37% | 38% | 39% | 45% |
Base Poison Damage | 40 | 43 | 46 | 58 | 61 | 64 | 67 | 90 |
Activation Speed | 10% |
Chaos Circle 幻惑の方陣 | ||||||||
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Support Skill (Circle) Sets a Circle that, for 3 turns, may cause all enemies to panic at end of each turn. If you already have a Circle set, this one will overwrite it. If you get KO'd, the Circle will disappear.
Prerequisite skill(s):
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Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 |
TP Cost | 10 | 15 | 21 | |||||
Panic Infliction Rate | 14% | 15% | 16% | 18% | 19% | 20% | 21% | 25% |
Activation Speed | 10% |
Dismiss Quake 破陣:大地振盪 | ||||||||||
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Support Skill (Dismissal) Dismisses the active Circle for a chance to stun all enemies. Sink the Circle's power back into the land to trigger a powerful earthquake.
Prerequisite skill(s):
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Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
TP Cost | 6 | 12 | 20 | |||||||
Stun Infliction Rate | 40% | 41% | 42% | 43% | 47% | 48% | 49% | 50% | 51% | 60% |
Activation Speed | 500% |
TP Return TPリターン | ||||
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Heal Skill When a bind/ailment/stun is inflicted by user's attack, restores user's TP. TP heal rate remains constant, even if the effect is inflicted on multiple targets.
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Level | 1 | 2 | 3 | 4 |
Fixed BaseTP Recovery | 1 | 2 | 3 | 4 |
TP Recovery (% Of MAX TP) | 1% | 2% |
References
- Datamining and tips for Arcanist by Rea
- Common Passives Data by Rea
- Skill Data for Arcanist by Hououin Makise/Rea
- Skill simulator