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EON/Hero/Skills
From Etrian Odyssey Wiki
< EON
This page details full data for the Hero's skills in Etrian Odyssey Nexus.
Force skills (Lv. 1)
Brave Heart ブレイブハート | |
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Force Boost For 3 turns, user's Afterimages are more likely to spawn and have greater ATK. When the user exits Force Boost, Afterimage ATK returns to normal. | |
Level | 1 |
Afterimage Rate Increase | 50% |
Afterimage ATK Increase | 135% |
Afterimage Action Speed Increase | 100% |
Miracle Edge ミラクルエッジ | |||
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Force Break Ranged cut to all enemies, then restores party HP beyond MAX. Surplus HP disappears at end of turn.
| |||
Level | 1 | 60 | 130 |
Damage | 700% | 1100% | 1500% |
Accuracy | 300% | ||
Healing Power | 75% | ||
Excess HP Maximum | 75% |
Novice skills (Lv. 1)
Afterimage 残影 | ||||||||||
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Support Skill If user attacks with a skill, an Afterimage may appear in an open slot. Next turn, Afterimage repeats the attack that created it. Disappears at end of turn. Will not activate on follow-ups/counters.
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Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
Afterimage HP (% Of User's Current HP) | 30% | 35% | 40% | 45% | 50% | 55% | 60% | 65% | 70% | 100% |
Activation Rate | 13% | 16% | 19% | 22% | 25% | 28% | 31% | 34% | 37% | 50% |
Mirage Sword ミラージュソード | ||||||
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Attack Skill (Sword) Ranged cut to 1 enemy. High chance of creating an Afterimage. Throw the Afterimage's blade at the enemy.
Prerequisite skill(s):
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Level | 1 | 2 | 3 | 4 | 5 | 6 |
TP Cost | 4 | 7 | ||||
Damage | 180% | 187% | 194% | 201% | 208% | 245% |
Afterimage Rate Increase | 40% | 65% | ||||
Activation Speed | 110% |
Wide Bravery ブレイブワイド | ||||||||
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Attack Skill (Sword) Powerful cut to an enemy. If target hasn't acted yet, hits all enemies. Hit-all effect triggers even if the target failed to act due to binds or ailments.
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Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 |
TP Cost | 5 | 9 | 14 | |||||
Damage | 240% | 247% | 254% | 284% | 291% | 298% | 305% | 360% |
Activation Speed | 80% | |||||||
Hit Rate Modifier | -5% |
Frigid Slash 凍砕斬 | ||||||
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Attack Skill (Sword) Melee cut/ice attack to an enemy. Deals splash damage to adjacent targets. Slash at the enemy and its surroundings with an icy blade.
Prerequisite skill(s):
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Level | 1 | 2 | 3 | 4 | 5 | 6 |
TP Cost | 6 | 13 | ||||
Damage | 220% | 230% | 240% | 250% | 260% | 330% |
Activation Speed | 90% |
Encourage 鼓舞 | ||||||||
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Heal Skill If user attacks with a skill, restores HP to the entire party. Will not activate on Links, follow-up attacks, or counterattacks. Heal rate is based on user's MAX HP.
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Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 |
Fixed Base HP Recovery | 7 | 8 | 9 | 11 | 12 | 13 | 14 | 15 |
HP Recovery (% Of MAX HP) | 1% | 3% | 6% |
Heroic Bonds 勇者の絆 | ||||||
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Support Skill While party HP remains above a certain threshold, user's ATK and act speed rise. Trust in reliable allies, and focus on attacking the enemy.
Prerequisite skill(s):
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Level | 1 | 2 | 3 | 4 | 5 | 6 |
HP Threshold | 90% | 88% | 86% | 84% | 82% | 75% |
ATK Increase | 110% | 111% | 112% | 113% | 114% | 120% |
Action Speed Increase | 115% | 117% | 119% | 121% | 123% | 130% |
Physical Shield シールドアーツ | ||||||||||
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Attack Skill (Shield) Slow bash attack to 1 enemy. Party's physical DEF rises until activation. The higher your shield defense, the stronger the attack.
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Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
TP Cost | 5 | 8 | 15 | |||||||
Damage | 200% | 205% | 210% | 215% | 240% | 245% | 250% | 255% | 260% | 300% |
Physical DEF Increase | 85% | 84% | 83% | 82% | 79% | 78% | 77% | 76% | 75% | 70% |
Activation Speed | 3% | |||||||||
Hit Rate | 98% |
Clear Mind 心頭滅却 | ||||
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Heal Skill Removes user's binds/ailments and restores some TP. Must have at least one bind/ailment. If they recover before skill activation, TP recovery will be canceled.
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Level | 1 | 2 | 3 | 4 |
TP Cost | 2 | 5 | ||
Binds Removed | 1 | 3 | ||
Fixed Base TP Recovery | 2 | 5 | 8 | 15 |
TP Recovery (% Of MAX TP) | 2% | 5% |
Chop 伐採 | |
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Gathering Skill Increases material yield from chopping in the labyrinth. -- | |
Veteran skills (Lv. 20)
Charge Image シャドウチャージ | ||||||
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Support Skill Dispel all Afterimages to raise user's ATK and spawn rate until end of next turn. The number of dispelled Afterimages does not matter.
Prerequisite skill(s):
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Level | 1 | 2 | 3 | 4 | 5 | 6 |
TP Cost | 3 | 7 | ||||
Damage Multiplier | ×1.35 | ×1.38 | ×1.41 | ×1.45 | ×1.49 | ×1.70 |
Afterimage Chance Increase | 35% | 38% | 41% | 45% | 49% | 70% |
Activation Speed | 200% | 150% | 100% | 70% | 40% | 1% |
Graceful Image 恵影 | ||||||||
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Heal Skill If user uses a skill while an Afterimage is in play, some of the used TP is restored. Use your Afterimage to ease the mental strain of using skills. Prerequisite skill(s):
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Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 |
TP Recovery | 20% | 23% | 26% | 29% | 32% | 35% | 38% | 50% |
Spark Blade ショックスパーク | ||||||||
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Attack Skill (Sword) Melee cut to 1 enemy. May follow up with a ranged volt attack to all enemies. The higher the cut resistance of the target, the stronger the follow-up volt.
Prerequisite skill(s):
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Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 |
TP Cost | 9 | 13 | 17 | |||||
Cut Damage | 125% | 130% | 135% | 150% | 155% | 160% | 165% | 200% |
Volt Damage | 100% | 103% | 106% | 118% | 121% | 124% | 127% | 150% |
Cut Hit Rate Modifier | +10% | |||||||
Volt Hit Rate Modifier | +30% | |||||||
Activation Speed | 60% |
Burst Blade バーストブレイド | ||||||||
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Attack Skill (Sword) 2-3 cuts to 1 enemy. The more enemies there are, the more hits it can do. Rend the enemy with a powerful slice. The more enemies you face, the sharper your moves become.
Prerequisite skill(s):
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Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 |
TP Cost | 10 | 14 | 18 | |||||
Damage per Hit | 125% | 129% | 133% | 145% | 149% | 153% | 157% | 185% |
Activation Speed | 70% | |||||||
Hit Rate Modifier | -5% |
Heroic Steel 勇者の証 | ||||||
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Support Skill While party HP lies below a certain threshold, user's DEF and draw rate rise. When your ally is in danger, steel yourself and divert the enemy's attention.
Prerequisite skill(s):
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Level | 1 | 2 | 3 | 4 | 5 | 6 |
HP Threshold | 30% | 32% | 34% | 36% | 38% | 50% |
DEF Increase | 15% | 17% | 19% | 21% | 23% | 30% |
Target Chance Increase | 6% | 8% | 10% | 12% | 14% | 20% |
Great Bravery 大勇 | ||||||||
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Support Skill If an ally below a certain HP threshold is hit, user may take damage in their stead. If you have an Afterimage in play, it will jump in to take damage before you. Prerequisite skill(s):
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Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 |
HP Threshold | 11% | 13% | 15% | 17% | 19% | 21% | 23% | 34% |
Activation Rate | 5% | 7% | 10% | 12% | 15% | 17% | 20% | 30% |
Elemental Shield シールドマテリア | ||||||||||
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Attack Skill (Shield) Slow bash attack to 1 enemy. Party's elemental DEF rises until activation. The higher your shield defense, the stronger the attack.
Prerequisite skill(s):
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Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
TP Cost | 5 | 8 | 15 | |||||||
Damage | 200% | 205% | 210% | 215% | 240% | 245% | 250% | 255% | 260% | 300% |
Elemental DEF Increase | 15% | 16% | 17% | 18% | 21% | 22% | 23% | 24% | 25% | 30% |
Activation Speed | 3% | |||||||||
Hit Rate | 98% |
Fervor 気負い | ||||
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Support Skill Transfers binds/ailments from user's line to the user, then raises Force Gauge. If the bind/ailment cannot be transferred, the Force Gauge will not increase.
Prerequisite skill(s):
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Level | 1 | 2 | 3 | 4 |
TP Cost | 3 | 5 | ||
Force Gauge Restore | 10% | 13% | 16% | 25% |
Activation Speed | 50% |
New Challenger 新たな強敵 | ||||||
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Field Skill Lures foes into battle, with higher chance of Rare Breed. May chain encounters. Coerces enemies to come closer. Ineffective if none are around.
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Level | 1 | 2 | 3 | 4 | 5 | 6 |
TP Cost | 2 | 5 | ||||
Consecutive Battles | 1-3 | 1-4 | 1-5 | 1-6 | 1-7 | 3-10 |
Rare Breed Rate Increase | 1% | 2% | 3% | 4% | 5% | 10% |
Master skills (Lv. 40)
Dark Image 濃影 | ||||||||||
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Support Skill User's Afterimage may not dissipate at end of turn. Suppresses the dissipation of an Afterimage, allowing it to act again. Prerequisite skill(s):
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Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
Activation Rate | 11% | 12% | 14% | 15% | 17% | 18% | 20% | 21% | 23% | 34% |
Act Breaker アクトブレイカー | ||||||||
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Attack Skill (Sword) Melee cut attack to 1 enemy. May stun. Stun chance increases the more HP the target has remaining.
Prerequisite skill(s):
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Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 |
TP Cost | 14 | 18 | 24 | |||||
Damage | 290% | 302% | 314% | 354% | 366% | 378% | 390% | 470% |
Base Stun Infliction Rate | 60% | 75% | 100% | |||||
Activation Speed | 150% |
Regiment Rave レジメントレイブ | ||||||||
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Attack Skill (Sword) Melee cut/fire attack to 1 enemy at end of turn. The more damage your allies do to the target in the meantime, the stronger this attack becomes.
Prerequisite skill(s):
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Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 |
TP Cost | 18 | 25 | 32 | |||||
Minimum Damage | 250% | 260% | 270% | 300% | 310% | 320% | 330% | 400% |
Maximum Damage | 500% | 527% | 556% | 648% | 678% | 710% | 743% | 1000% |
Hit Rate Modifier | +10% |
Force Gift フォースギフター | ||||||
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Attack Skill (Sword) Cut to 1 enemy, raising the Force Gauge of allies in the same line. Your own Force Gauge does not increase with this attack.
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Level | 1 | 2 | 3 | 4 | 5 | 6 |
TP Cost | 12 | 20 | ||||
Damage | 200% | 215% | 230% | 245% | 260% | 320% |
Force Gauge Restore | 7% | 14% | ||||
Hit Rate Modifier | +5% |
Retain Force フォースセイブ | ||||
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Support Skill When user's Force Boost ends naturally, the gauge will not be fully depleted. Control the flame in your heart to maintain your own morale. Prerequisite skill(s):
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Level | 1 | 2 | 3 | 4 |
Force Gauge Restore | 5% | 10% | 15% | 25% |
Guard Rush ガードラッシュ | ||||||||||
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Attack/Defense Skill (Shield) This turn, hits to the party are partially blocked. Bash to 1 enemy at end of turn. Cooldown: 9 turns. Power based on shield DEF and number of hits blocked. If no hits are blocked, no bash occurs.
Prerequisite skill(s):
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Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
TP Cost | 25 | 32 | 40 | |||||||
Base Damage | 250% | 275% | 300% | 325% | 350% | 375% | 400% | 425% | ||
Maximum Damage | 700% | 770% | 840% | 910% | 980% | 1050% | 1120% | 1190% | ||
DEF Increase | 20% | 22% | 24% | 26% | 28% | 30% | 32% | 34% | ||
Cooldown (Turns) | 9 | 8 | 6 | |||||||
Activation Speed | 1% | |||||||||
Hit Rate | 150% |
References
- Datamining and tips for Hero by Rea
- Common Passives Data by Rea
- Skill Data for Hero by Hououin Makise/Rea
- Skill simulator