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EO4/Medic/Skills
From Etrian Odyssey Wiki
< EO4
This page details full data for the Medic's skills in Etrian Odyssey IV: Legends of the Titan.
Novice skills (Lv. 1)
Proficiency 医術師の心得 | |
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Class Skill Increases the amount of HP recovered with the party's healing skills. A skill that shares the Medic's know-how with the party, allowing for more effective healing.
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Level | 1 |
Healing Increase | 15% |
Healing ヒーリング | ||||||||||
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Healing Skill Restores some HP to 1 ally. A skill to treat an ally's wounds.
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Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
TP Cost | 5 | 7 | 10 | |||||||
Healing Power | 70% | 78% | 85% | 90% | 115% | 120% | 124% | 127% | 130% | 150% |
Action Speed | -6 |
Line Heal ラインヒール | ||||||||||
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Healing Skill Restores some HP to one line of allies. A skill to treat several allies' wounds.
Prerequisite skill(s):
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Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
TP Cost | 10 | 15 | 20 | |||||||
Healing Power | 60% | 65% | 70% | 75% | 95% | 99% | 102% | 105% | 108% | 120% |
Action Speed | -6 |
Steady Hands 集中治療 | ||||||
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Support Skill Increases effect of your HP healing skills for 3 turns. A skill to increase one's focus when treating allies.
Prerequisite skill(s):
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Level | 1 | 2 | 3 | 4 | 5 | 6 |
TP Cost | 4 | 6 | 8 | |||
Healing Power Increase | 35% | 40% | 50% | 54% | 58% | 65% |
Refresh リフレッシュ | ||||||
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Healing Skill Heals status ailments. A skill that heals an ally. Affects more party members as its level increases.
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Level | 1 | 2 | 3 | 4 | 5 | 6 |
TP Cost | 6 | 3 | 12 | 9 | 6 | 3 |
Range | 1 ally | Row | ||||
Action Speed | -6 |
Treat トリート | ||||||
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Healing Skill Heals status weakening effects. A skill that heals an ally. Affects more party members as its level increases.
Prerequisite skill(s):
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Level | 1 | 2 | 3 | 4 | 5 | 6 |
TP Cost | 6 | 3 | 12 | 9 | 6 | 3 |
Range | 1 ally | Row | ||||
Action Speed | -6 |
Recovery リカバリー | ||||||
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Healing Skill Heals binds. A skill that heals an ally. Affects more party members as its level increases.
Prerequisite skill(s):
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Level | 1 | 2 | 3 | 4 | 5 | 6 |
TP Cost | 6 | 3 | 12 | 9 | 6 | 3 |
Range | 1 ally | Row | ||||
Action Speed | -6 |
Heavy Strike ヘヴィストライク | ||||||||
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Mace/Staff Skill Melee bash attack to 1 enemy. May stun. A skill that puts the force of your weapon's weight behind an attack.
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Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 |
TP Cost | 9 | 10 | 11 | |||||
Damage | 195% | 203% | 210% | 230% | 235% | 240% | 245% | 260% |
Stun Infliction Rate | 30% | 32% | 34% | 40% | 42% | 44% | 46% | 50% |
Hit Rate Modifier | -5% | -4% | -3% | -2% | -1% | ±0% | ||
Action Speed | +3 | +4 | +5 |
Herbology 薬草学 | |
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Passive Skill Greater chance of finding extra plants when gathering. The effects of this skill stack if another party member also has it. | |
Level | 1 |
Rare Material Rate | 10% |
Patch Up 戦後手当 | ||||||||
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Passive Skill Restores some HP to the entire party after a battle. Perform basic treatment on your allies' wounds after battle.
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Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 |
Fixed HP Recovery | 10 | 17 | 24 | 30 | 35 | 40 | 45 | 50 |
Veteran skills (Lv. 20)
Expertise 医術師の極意 | |
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Class Skill Further increases HP recovered with the party's healing skills. A skill that shares the Medic's know-how with the party, allowing for more effective healing.
Prerequisite skill(s):
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Level | 1 |
Healing Increase | 20% |
Full Heal フルヒーリング | ||||
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Healing Skill Restores full HP to 1 ally. A skill to treat an ally's wounds.
Prerequisite skill(s):
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Level | 1 | 2 | 3 | 4 |
TP Cost | 34 | 30 | 26 | 20 |
Action Speed | -6 |
Party Heal パーティヒール | ||||||||||
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Healing Skill Restores some HP to the entire party. A skill to treat the party's wounds.
Prerequisite skill(s):
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Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
TP Cost | 20 | 27 | 35 | |||||||
Healing Power | 50% | 55% | 60% | 65% | 80% | 83% | 86% | 88% | 90% | 100% |
Action Speed | -6 |
Revive リザレクト | ||||||||
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Healing Skill Revives a fallen ally. A skill to treat an ally's wounds.
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Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 |
TP Cost | 15 | 17 | 20 | |||||
Revival HP | 1 | 20 | 50 | 150 | 180 | 210 | 240 | 350 |
Action Speed | -6 |
Group Therapy 一斉救護 | ||||
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Support Skill Recovery, Refresh, Treat, and Full Refresh heal more allies for 3 turns. Single-target skills will affect a line and line-target skills will affect the entire party.
Prerequisite skill(s):
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Level | 1 | 2 | 3 | 4 |
TP Cost | 15 | 12 | 9 | 6 |
Full Refresh フルリフレッシュ | ||||
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Healing Skill Heals all status weakening effects, ailments, and binds for 1 ally. A skill to treat an ally's wounds.
Prerequisite skill(s):
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Level | 1 | 2 | 3 | 4 |
TP Cost | 16 | 14 | 11 | 8 |
Action Speed | -3 |
Knockout Blow スリープブロー | ||||||||
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Mace/Staff Skill Melee bash attack to 1 enemy. May induce sleep. A skill that upsets the enemy's inner ear to make it pass out.
Prerequisite skill(s):
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Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 |
TP Cost | 10 | 12 | 15 | |||||
Damage | 160% | 170% | 180% | 200% | 208% | 214% | 220% | 240% |
Sleep Infliction Rate | 30% | 32% | 34% | 40% | 42% | 44% | 46% | 50% |
Hit Rate Modifier | -5% | -4% | -3% | -2% | -1% | ±0% | ||
Action Speed | +3 | +4 | +5 |
Toxin Study 危険素材の知識 | |
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Sky Skill Eliminates the poison in certain food while cooking it. | |
Stretch ストレッチ | ||||||
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Passive Skill Increases your resistance to binds.
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Level | 1 | 2 | 3 | 4 | 5 | 6 |
Activation Rate | 20% | 28% | 34% | 40% | 46% | 50% |
Master skills (Lv. 40)
Enlightenment 医術師の悟り | |
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Class Skill Further increases HP recovered with the party's healing skills. A skill that shares the Medic's know-how with the party, allowing for more effective healing.
Prerequisite skill(s):
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Level | 1 |
Healing Increase | 25% |
Auto-Heal オートヒール | ||||||||
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Passive Skill Chance of restoring some of an ally's HP if it falls below 30%.
Prerequisite skill(s):
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Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 |
Activation Rate | 30% | |||||||
Healing Power | 45% | 55% | 63% | 70% | 75% | 80% | 85% | 90% |
Heal Mastery ヒールマスタリ | ||||||||
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Passive Skill Increases recovery amount for the user's healing skills.
Prerequisite skill(s):
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Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 |
Healing Increase | 5% | 10% | 15% | 20% | 23% | 26% | 28% | 30% |
Auto-Revive オートリザレクト | ||||||||
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Passive Skill Chance of automatically reviving an ally when they fall unconscious.
Prerequisite skill(s):
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Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 |
Activation Rate | 25% | |||||||
Revival HP | 1 | 10 | 30 | 60 | 100 | 150 | 200 | 250 |
TP Boost TPブースト | ||||||
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Passive Skill Increases your maximum TP. This skill can be strengthened through training. | ||||||
Level | 1 | 2 | 3 | 4 | 5 | 6 |
MAX TP Increase | 10% | 15% | 19% | 23% | 27% | 30% |
Star Drop スタードロップ | ||||||||
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Mace/Staff Skill Melee attack to 1 enemy that reduces its physical defense for this turn. A skill that affects the enemy's equilibrium to put them off guard.
Prerequisite skill(s):
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Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 |
TP Cost | 16 | 20 | 25 | |||||
Damage | 130% | 140% | 150% | 160% | 168% | 174% | 180% | 185% |
Physical DEF Decrease | 20% | 30% | 40% | |||||
Action Speed | -1 |