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EON/Harbinger/Skills
From Etrian Odyssey Wiki
< EON
This page details full data for the Harbinger's skills in Etrian Odyssey Nexus.
Force skills (Lv. 1)
Endless Armor 無限兵装 | |
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Force Boost For 3 turns, user's Miasma Armor will maintain duration and won't be dispelled. Gather up all miasma in the area, and hold it close for emergencies. | |
Miasma Tsunami 瘴気の激流 | |
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Force Break This turn, lowers all enemies' ATK/DEF, evade, act speed, and bind/ailment resistance. Unleash a forbidden miasma spell to send enemies into a stupor. | |
Level | 1 |
Enemy ATK Decrease | 35% |
Enemy DEF Decrease | 35% |
Enemy Evasion Decrease | 100% |
Enemy Action Speed Decrease | 60% |
Enemy Bind/ailment Resistance Decrease | 40% |
Novice skills (Lv. 1)
Eroding Miasma 削弱の瘴気 | ||||||||||
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Debuff Skill: DEF Lowers physical/elemental DEF of all enemies for 3 turns. Use miasma techniques to weaken the enemy. Level up to extend duration.
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Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
TP Cost | 5 | 9 | 15 | |||||||
Enemy DEF Decrease | 11% | 13% | 15% | 17% | 19% | 21% | 23% | 25% | ||
Duration (Turns) | 3 | 4 | 5 | |||||||
Activation Speed | 60% |
Stifling Miasma 繊弱の瘴気 | ||||||||||
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Debuff Skill: ATK Lowers physical/elemental ATK of all enemies for 3 turns. Use miasma techniques to weaken the enemy. Level up to extend duration.
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Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
TP Cost | 5 | 9 | 15 | |||||||
Enemy ATK Decrease | 8% | 9% | 10% | 11% | 12% | 13% | 14% | 15% | ||
Duration (Turns) | 3 | 4 | 5 | |||||||
Activation Speed | 60% |
Sluggish Miasma 鈍弱の瘴気 | ||||||||||
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Debuff Skill: Evasion Lowers evasion and act speed of all enemies for 3 turns. Use miasma techniques to weaken the enemy. Level up to extend duration.
Prerequisite skill(s):
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Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
TP Cost | 3 | 6 | 10 | |||||||
Enemy Evasion Decrease | 9% | 12% | 15% | 18% | 21% | 24% | 27% | 30% | ||
Enemy Action Speed Decrease | 15% | 20% | 25% | 30% | 35% | 40% | 45% | 50% | ||
Duration (Turns) | 3 | 4 | 5 | |||||||
Activation Speed | 60% |
Paralyzing Reap 痺止の鎌 | ||||||
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Attack Skill (Scythe) Melee cut to 1 enemy line. If Miasma Armor is active, may paralyze. Rend the enemies with your scythe. Using miasma can paralyze the targets.
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Level | 1 | 2 | 3 | 4 | 5 | 6 |
TP Cost | 6 | 13 | ||||
Damage | 180% | 190% | 200% | 210% | 220% | 280% |
Paralysis Chance | 30% | 40% | ||||
Activation Speed | 50% |
Toxic Reap 惨毒の鎌 | ||||||
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Attack Skill (Scythe) Melee cut to 1 enemy line. If Miasma Armor is active, may poison. Rend the enemies with your scythe. Using miasma can poison the targets.
Prerequisite skill(s):
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Level | 1 | 2 | 3 | 4 | 5 | 6 |
TP Cost | 6 | 13 | ||||
Damage | 180% | 190% | 200% | 210% | 220% | 280% |
Poison Infliction Rate | 35% | 45% | ||||
Base Poison Damage | 25 | 30 | 35 | 40 | 45 | 75 |
Activation Speed | 50% |
Miasma Armor 瘴気の兵装 | ||||
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Support Skill Enables Miasma Armor for 3 turns, increasing act speed. Envelop yourself in miasma. Once learned, Miasma Armor will activate at the start of battle.
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Level | 1 | 2 | 3 | 4 |
TP Cost | 3 | 5 | ||
Attack Speed Increase | 20% | 35% | 50% | 100% |
Activation Speed | 50% |
Endless Shroud 終わりなき衣 | ||||||||
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Support Skill When casting a debuff skill, Miasma Armor may activate automatically. Envelop yourself in miasma for ease of battling. If you already have Miasma Armor active, duration is extended. Prerequisite skill(s):
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Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 |
Activation Chance | 26% | 34% | 42% | 50% | 58% | 66% | 74% | 100% |
Atonement 贖いの血 | ||||||||
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Heal Skill (Miasma Armor) Dispels Miasma Armor to restore party HP. May remove ailments. Release your miasma to heal allies.
Prerequisite skill(s):
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Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 |
TP Cost | 9 | 15 | 24 | |||||
Ailment Heal Chance | 50% | 52% | 54% | 64% | 66% | 68% | 70% | 85% |
Healing Power | 100% | 105% | 110% | 140% | 145% | 150% | 155% | 200% |
Take 採取 | |
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Gathering Skill Increases material yield from taking in the labyrinth. --
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Veteran skills (Lv. 20)
Wilting Miasma 虚弱の瘴気 | ||||||||||
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Debuff Skill: Status For 3 turns, lowers all enemies' ailment resistance and natural recovery. Use miasma techniques to weaken the enemy. Level up to extend duration.
Prerequisite skill(s):
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Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
TP Cost | 8 | 14 | 20 | |||||||
Ailment Infliction Rate Increase | 12% | 14% | 16% | 18% | 21% | 24% | 27% | 30% | ||
Ailment Recovery Chance Decrease | 7% | 9% | 11% | 13% | 16% | 19% | 22% | 25% | ||
Duration (Turns) | 3 | 4 | 5 | |||||||
Activation Speed | 60% |
Binding Miasma 縛弱の瘴気 | ||||||||||
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Debuff Skill: Status For 3 turns, lowers all enemies' bind resistance and natural recovery. Use miasma techniques to weaken the enemy. Level up to extend duration.
Prerequisite skill(s):
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Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
TP Cost | 8 | 14 | 20 | |||||||
Bind Chance Increase | 12% | 14% | 16% | 18% | 21% | 24% | 27% | 30% | ||
Bind Recovery Chance Decrease | 7% | 9% | 11% | 13% | 16% | 19% | 22% | 25% | ||
Duration (Turns) | 3 | 4 | 5 | |||||||
Activation Speed | 60% |
Darkness Reap 深闇の鎌 | ||||||
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Attack Skill (Scythe) Melee cut to 1 enemy line. If Miasma Armor is active, may blind. Rend the enemies with your scythe. Using miasma can blind the targets.
Prerequisite skill(s):
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Level | 1 | 2 | 3 | 4 | 5 | 6 |
TP Cost | 6 | 13 | ||||
Damage | 180% | 190% | 200% | 210% | 220% | 280% |
Blindness Chance | 35% | 45% | ||||
Activation Speed | 50% |
Chaos Reap 禍乱の鎌 | ||||||
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Attack Skill (Scythe) Melee cut to 1 enemy line. If Miasma Armor is active, may cause panic. Rend the enemies with your scythe. Using miasma can panic the targets.
Prerequisite skill(s):
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Level | 1 | 2 | 3 | 4 | 5 | 6 |
TP Cost | 10 | 18 | ||||
Damage | 200% | 215% | 230% | 245% | 260% | 340% |
Panic Infliction Rate | 23% | 30% | ||||
Activation Speed | 50% |
Black Shroud 黒き衣 | ||||||||
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Support Skill While Miasma Armor is active, physical/elemental DEF is increased. The miasma shroud dampens enemy attacks. Prerequisite skill(s):
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Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 |
DEF Increase | 10% | 11% | 13% | 14% | 16% | 17% | 19% | 25% |
Soul Transfer 魂転移 | ||||||
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Heal Skill (Miasma Armor) Dispels Miasma Armor for a chance to revive the party. Release your miasma to bring fallen allies back to the waking world.
Prerequisite skill(s):
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Level | 1 | 2 | 3 | 4 | 5 | 6 |
TP Cost | 10 | 25 | ||||
Revival Rate | 50% | 53% | 56% | 59% | 62% | 75% |
Revival HP | 1 | 30 | 60 | 90 | 120 | 250 |
Activation Speed | 20% |
Black Wave 黒き波動 | ||||
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Heal Skill If Miasma Armor is active at end of turn, restores user's TP. Being enveloped in miasma is mentally stimulating. Prerequisite skill(s):
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Level | 1 | 2 | 3 | 4 |
TP Recovery | 1 | 2 | 3 | 5 |
Spirit Absorb 生気吸収 | ||||||
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Heal Skill Restores HP when you inflict an enemy with debuff. Can heal beyond MAX HP. Weaken the enemy and drain their health. Surplus HP disappears at end of turn.
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Level | 1 | 2 | 3 | 4 | 5 | 6 |
TP Cost | 6 | 13 | ||||
Healing Power | 80% | 95% | 110% | 125% | 140% | 220% |
Excess HP Maximum | 15% | 18% | 21% | 24% | 27% | 40% |
Status ATK Up 抑制攻撃ブースト | ||||||||
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Support Skill: Stats Increases bind/ailment success rate. Increases success rate of head/arm/leg bind, petrification, curse, sleep, panic, paralysis, poison, and blindness. | ||||||||
Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 |
Bind/Ailment Infliction Rate Increase | 4% | 5% | 6% | 9% | 10% | 11% | 12% | 15% |
Master skills (Lv. 40)
Death Tolerance 死の耐性 | ||||||||
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Support Skill User may nullify a debuff or ailment. Strengthen your body, helping it resist diseases.
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Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 |
Activation Chance | 7% | 9% | 11% | 13% | 15% | 17% | 19% | 25% |
Ephemeral Reap 泡沫の鎌 | ||||||||||
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Attack Skill (Scythe) Melee cut attack to 1 enemy. Cuts the target once per debuff. The more debuffs, the more attacks dealt.
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Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
TP Cost | 16 | 22 | 30 | |||||||
Damage | 170% | 177% | 184% | 191% | 212% | 219% | 226% | 233% | 240% | 280% |
Activation Speed | 30% |
Fatal Reap 死の鎌 | ||||||||
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Attack Skill (Scythe) Melee cut attack to 1 enemy. May instakill. Take the enemy's life with your scythe, not unlike Death himself.
Prerequisite skill(s):
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Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 |
TP Cost | 13 | 17 | 23 | |||||
Damage | 320% | 330% | 340% | 380% | 395% | 410% | 425% | 500% |
Instant Kill Infliction Rate | 15% | 20% | 25% | |||||
Activation Speed | 30% | |||||||
Accuracy | 105% |
Miasma Wall 瘴気の防壁 | ||||||
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Support Skill (Miasma Armor) Dispels Miasma Armor for a chance to null all binds/ailments this turn. Release your miasma to protect the entire party from binds and status ailments.
Prerequisite skill(s):
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Level | 1 | 2 | 3 | 4 | 5 | 6 |
TP Cost | 15 | 30 | ||||
Activation Chance | 75% | 77% | 80% | 82% | 85% | 95% |
Maximum Activations | 4 | 5 |
Spirit Barrier 霊魂固着 | ||||||
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Support Skill (Miasma Armor) Dispels Miasma Armor for a chance to null all instakills/stuns/debuffs this turn. Release your miasma to protect the entire party from being instakilled, stunned, or debuffed.
Prerequisite skill(s):
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Level | 1 | 2 | 3 | 4 | 5 | 6 |
TP Cost | 15 | 30 | ||||
Activation Chance | 75% | 77% | 80% | 82% | 85% | 95% |
Maximum Activations | 4 | 5 |
Enduring Armor 瘴気残留 | ||||
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Support Skill When dispelling Miasma Armor, armor is reduced by 7 turns instead of ending. If Miasma Armor's turns are reduced to 0 or below, it dissipates.
Prerequisite skill(s):
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Level | 1 | 2 | 3 | 4 |
Duration Reduction | 7 | 6 | 5 | 3 |
References
- Datamining and tips for Harbinger by Rea
- Common Passives Data by Rea
- Skill Data for Harbinger by Hououin Makise/Rea
- Skill simulator